np_docsFiveM resources, documented.
Installation, configuration, exports and integration guides for the np_* resources. Framework-agnostic (qbx / qb / esx) and built on the Nimbus UI design system.
Installation, configuration, exports and integration guides for the np_* resources. Framework-agnostic (qbx / qb / esx) and built on the Nimbus UI design system.
Nimbus UI HUD: status tiles, vehicle, minimap frame, notifications, prompts, progress bars and theming.
iOS-styled roleplay phone with 25+ apps: calls, messages, wallet, garage, groups, Chirp, camera and more.
Not yet tested on a live serverAIRSURV-style police helicopter camera: FLIR, lock-on, orbit autopilot, GEO street overlay and a synced searchlight.
Mobile Dispatch Terminal: a hosted Discord bot and web board for roleplay agencies, with the np_mdt resource for the game server.
np_mdt not yet tested on a live server| Framework bridges | qbx_core, qb-core and es_extended, auto-detected at start. Nothing hard-codes a framework. |
| Voice bridges | pma-voice, saltychat and yaca-voice, auto-detected, with a no-op fallback. |
Config in Lua, secrets in server.cfg | Everything tunable lives in shared/config.lua. Tokens and keys are server-only convars (set, never setr). |
| React + Vite NUI | Each resource ships a web/ folder you build once with npm ci && npm run build. |
| Nimbus UI | Glossy grey squircle tiles, frosted glass lit from above, and Quicksand type. Colour appears only on tiles. |
See Common concepts for how these work.